Other Worlds, Lost Magic, and Converting Adventures; update to v0.13
We Deal in Lead » Devlog
Here’s another sizable update with some cool features I’ve been playing around with for a while. This is likely going to be the last core rules update for the near future, as the draft will be going to Fiona for editing shortly.
As the draft is in the first stage of editing, I’ll be working on other stuff like an expanded bestiary (cyber bear, anyone?) and delve generator for solo play.
Felipe continues to deliver some amazing interior art, so I’ve added another example to the page as well.
v0.13
- Added Other Worlds section, covering slip doors, magical gateways, hazards, and travel into and outside the Drifted World
- Added Lost Magic section covering magic from other worlds
- Added Converting Adventures section for guidelines on converting Cairn/Into the Odd and Runecairn adventures for We Deal in Lead
- Corrected error in gun modifications table; scattergun should be short range
- Added note in Starting Gear section around starting with a full inventory
Files
We Deal in Lead v0.13.pdf 330 kB
Jul 03, 2022
We Deal in Lead v0.13.md 91 kB
Jul 03, 2022
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We Deal in Lead
A weird west gunslinger adventure game
Status | Released |
Category | Physical game |
Author | By Odin's Beard RPG |
Tags | dark-tower, Dice, gunslinger, Horror, solo, tabletop-roleplaying-game, Tabletop role-playing game, weird-west, Western |
More posts
- Minor fixes, update to v1.3Aug 09, 2023
- Print run complete; minor fixes and corrections, v1.2Dec 01, 2022
- Minor typo and formatting corrections, v1.1Sep 28, 2022
- Finished PDF, update to v1.0!Sep 10, 2022
- Fixed missing PDF bookmarks, update to Draft v0.4Sep 03, 2022
- Polished PDF, update to Draft v0.3Sep 01, 2022
- Writing and layout finished, update to Draft v0.2Aug 30, 2022
- Layout preview, updated character sheetAug 24, 2022
- Updated character sheetJul 31, 2022
- Fixed character sheet in FirefoxJul 11, 2022
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