Update to v3.0, backports from Remastered
Runecairn: Core Rules » Devlog





A long overdue update to Runecairn: Core Rules. When I published Runecairn Wardensaga Remasteded, I made some tweaks and corrections to the text of the Core Rules, along with updating the layout. I’ve taken those changes and reincorporated these (backported, to borrow a videogame term) into Core Rules.
Runecairn Core Rules Changelog v3.0:
New:
- Added note to Mead flask & healing around increasing flask sips
- Added new status effects from the Bestiary (dismembered, toxic)
- Added Trade & merchants section to Concepts of Play
- Introduced ability cap of 18 in Spending Souls section
- Added note of standard movement speed to Actions
- Added note that Adventurers need to choose to react before the Warden rolls damage
- Added line around attacks hitting automatically to Attacking & Damage
- Added Damage modifiers section from the Bestiary
- Added image of Dwarf to Monsters
- Added image of Lindworm to Monsters
- Added image of Warg to Monsters Corrections:
- Corrected sunder damage (should be d4)
- Corrected minor errors in Adventurer Creation Example
- Corrected section in Combat Example where multiple attacker damage wasn’t right
- Corrected minor errors in Omens table
- Corrected description of swaying spear spell to change giant to jotunn Updates:
- Minor text tweaks throughout for clarity and spacing
- Updated Principles sections for clarity
- Updated Adventurer Creation section for clarity
- Changed Name to Name and Traits
- Added note about Pronouns to Name and Traits
- Updated descriptions of ability scores
- Changed Starting Class to Background
- Updated Background section for clarity
- Changed Skald skill lightning knife to scold
- Updated Scout item image
- Added scold to equipment skills section
- Added crush equipment skill for breaking maul and updated smash ability
- Added Background section to Concepts of Play
- Shuffled around items in Concepts of Play
- Moved Saves section to the beginning of Concepts of Play
- Split Defence explanations between Concepts of Play and Combat
- Updated Spending souls section for clarity
- Updated Actions section for clarity
- Updated Reactions section for clarity
- Updated Blast, Critical damage, Death sections for clarity
- Changed spell name: Magic Protection to Magic Shield
- Updated Safety Check for clarity
- Updated Treant image
Files
Runecairn Core Rules v3.0.pdf 26 MB
1 day ago
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Runecairn: Core Rules
Soulslike Norse fantasy tabletop role-playing game
Status | Released |
Category | Physical game |
Author | By Odin's Beard RPG |
Genre | Role Playing |
Tags | dark-souls, Fantasy, Norse, nsr, Souls-like, Tabletop role-playing game |
More posts
- Updated front and rear cover, v2.2Jul 12, 2023
- Updated character sheetMay 26, 2023
- New logo and minor corrections, updated to v2.1Mar 23, 2023
- Fixed character sheet in FirefoxJul 11, 2022
- Added plain paper character sheetApr 11, 2022
- Runecairn: Core Rules update and new Runecairn book!Mar 24, 2022
- Character Sheet v2.0Dec 06, 2021
- Added text only version for easy printingSep 26, 2021
- Runecairn SRD and Character GeneratorSep 10, 2021
Comments
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Thanks for writing such a detailed changelog! That’s incredibly helpful.