Feedback request, update to v0.12
Runecairn Bestiary » Devlog
I’m interested in hearing from you about the creating and converting monsters sections:
Is there anything else you’d like included or clarified?
Here’s a minor update, including a new note about magical attacks.
v0.12
- Added Stat Blocks section, including a note about magical attacks being italicised.
- Rearranged Introduction spread.
- Updated TOC.
Files
Runecairn Bestiary v0.12.pdf 17 MB
May 03, 2023
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Runecairn Bestiary
Monsters for Norse fantasy TTRPG Runecairn
Status | Released |
Category | Physical game |
Author | By Odin's Beard RPG |
Tags | bestiary, dark-souls, Fantasy, Itch Funding, Monsters, norse-fantasy, nsr, runecairn, Souls-like, Tabletop role-playing game |
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- New image for heather-backed whale, v0.17May 27, 2023
- Stunning new sea reek image, update to v0.16May 23, 2023
- New ooze images from Felipe Faria, update to v0.15May 15, 2023
- New index and spot art, update to v0.14May 13, 2023
- New image, updated Converting Monsters; v0.13May 12, 2023
- New cover art by Goran Gligović! v0.11Apr 29, 2023
- New Lindworm image and font, updated to v0.10Apr 28, 2023
Comments
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On converting monsters, for two games is says "Heart → Wits or Spirit". Since there are two options for what to use for Heart, maybe explain how to determine which one to use and why.